Thursday, February 2, 2017

Dustbowl



Here's the promised post about the edited Dust Storm video. Unfortunately the lag was a little too high with the recording software, but the basic gist of it all was...


....that I used a ridiculous amount of edited particle effects!


I placed some colored point lights here and there to give the illusion that there's more to the inferno than what's actually there.



Most of the steam was resized and tilted on their sides to give that duststorm feel. The dark lighting ensured that they wouldn't be a non-dusty white/grey.

I also increased the time dilation to make it seem as if the windspeed was ridiculous and, well, stormy.



A similar thing was done for the fire in terms of sizing.

And it was all done in my free time to give you this:
the fields of perdition for barrels, apparently

I swear I was just going for a simple duststorm at first (before I discovered the fire particle effects.

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