Thursday, February 2, 2017

UE4: Matinee Building (and making doors open)


And here is a closer look at the web of programming in the level:

this starts the opening cinematic
these open and close the elevator doors, depending on where you're standing
and this mess controls if the elevator goes up or down, depending on whether or not you mark the variable "elevator topside" (ie if the elevator is on the second floor) as true or not

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