Thursday, January 26, 2017

UE4: First Video Set




A short video showcasing the basics of what I learned.

Here is a map of the level blueprint to make the light turn on and off:


It really reminded me of Flowlab's method of coding, which made the process so much easier to do. I'm excited to see what else I can do with level blueprints.

And here is a picture of the texture I edited to add in a signature:


Finally, here are some screenshots of the level:





I also later played around with the fog and particle effects, which I will be showing off in another blog post, since the end product ended up being pretty cool.




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