Thursday, February 2, 2017

UE4: Blueprint Tutorial Level


I will admit, I put in a lot of extra time in this level just to add something cool to it. I'm really happy with it though.

And here's a closer look at the two main players of this scene (coding wise), which was the level blueprint to make the doors open (which used a ton of matinees) and the monitor blueprint to get everything started.

this is used to open the door and make the alarm light spin
these set up how the monitor handles the player (press F when hitting the trigger area and the door activates)

And some more screenshots:

I felt the room was too dark so I added in a few more lights to the side
the [f] sits nicely on top of the monitor when you get close to it
The lights turn green and the door opens. Getting this to (semi) work was both frustrating and rewarding
the monitor area, which I also felt was way too dark

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